dshpipes
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kieveryuu":kb4rhtf4 said:Where is the face palm or head against the wall emoticon?... :no: oy.
I tend to agree. I don't think anyone disagrees with the result of the case (that big tobacco companies lied; they really did) nor about the core facts (that smoking an immoderately large amount of cigarettes is a horrible idea).Dave_In_Philly":gdd1zyh6 said:I think this is a good idea, or at least it would have been a good idea 60 years ago. Today, it serves no legitimate purpose.
http://www.oregonlive.com/argus/index.ssf/2012/12/oregon_smoking_ban_has_uninten.htmlDan Lucas":djog6xw4 said:I was recently doing some research into the state of Oregon's quarterly revenue forecasts, and I ran across an interesting statement. In the December 2012 Lottery Earnings Forecast, it says "[Lottery] revenue fell sharply in the wake of the recession and enactment of the smoking ban."
A smoking ban caused lottery revenue to fall? It seemed like a curious comment in an otherwise dry budget document, and so I dug into it a little.
The smoking ban mentioned in the state’s revenue forecast is the Oregon smoking ban expansion that went into effect in January 2009, prohibiting smoking in restaurants, bars and taverns. Anecdotal evidence spoke of significant loss of lottery revenue because of the ban, with video poker revenues in particular dropping dramatically.
A study cited by the Oregon Lottery in 2009 (pdf) projected a decline in video lottery revenue of $145 million to $270 million per biennium as a result of the smoking ban, a sizable amount. Lottery revenue in the budget coming out of the 2008 special legislative session, before the smoking ban and recession, had been around $1.3 billion. The latest total forecast for lottery revenue is $1.076 billion for the current biennium.
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The study also noted "we should keep in mind that smoking and gambling tend to go together," citing a 2006 Oregon Population Survey that showed only 8 percent of non-smokers play video lottery games -- while 25 percent of smokers play video lottery games.
Any smoking ban impact on video lottery also has a big impact on overall lottery revenues, because video lottery makes up almost 90 percent of lottery earnings -- significantly more than other lottery games like Megabucks, Powerball or Scratch-its. And those video lottery revenues come from a small group of players. A 2010 article by The Oregonian reported that half of lottery profits from video games come from about 10 percent of the players, who each lose $500 or more a month.
This quirk of smoking’s relation to lottery revenue underscores the complexity of public policy making. A law intended to help the health of Oregon workers also had the unintended consequence of reducing the state's lottery revenues, which in turn reduces the amount of state money available for things like schools and parks. It also heightens the unease some Oregonians already have with the lottery in general as a revenue source.
:cat: :face: :study: [/quote]Yak":jdqcvg5r said:This quirk of smoking’s relation to lottery revenue underscores the complexity of public policy making. A law intended to help the health of Oregon workers also had the unintended consequence of reducing the state's lottery revenues, which in turn reduces the amount of state money available for things like schools and parks. It also heightens the unease some Oregonians already have with the lottery in general as a revenue source.
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